Star Wars Outlaws
During my first few months at Ubisoft Massive I had the opportunity to work on...
During my first few months at Ubisoft Massive I had the opportunity to work on...
When we want to perform any sort of rendering technique, it usually involves using a...
This research is still being worked on and because of that no details can be...
Blaze is a renderer fully built with the DirectX Ray Tracing API at its core....
ATAN is an adventure climbing game made with Unreal Engine 5. It was created with...
Nova is a DirectX 12 renderer that I started working on in my free time...
Flux is a particle simulation playground that I made to learn about compute shaders within...
Viking Hiking is a cheerful 3D platformer made with Unreal Engine 5. It was created...
Perry is a cross-platform engine, with PC and PS5 as its target platforms. The engine...
TinyPBR is a self study project I started in my free time to learn about...